You have reached the opposite side of the room that was just in. Inside the room, you will find more Goblins. Head back in the corridor, look for the door in the first alcove to the left and go through it. Sealed Dungeon Loot. Keycatrich Trench. Watch out for attacks from all angles when Arachne looks like it’s charging up. You have a new weapon now. Before you head into these endgame dungeon extensions, you need to understand what’s behind those locked doors. For example, at the first intersection of the Keycatrich Trench dungeon, does the arrow pointing up and down refer to the left and right door respectively? Keycatrich Trench is one of the many challenging dungeons you will go through in Final Fantasy 15. Pick up an Oracle Ascension Coin, then try to open the door (it's locked). Quest: Declaration of WarRecommended Level: 8. Kill them all and turn on the generator. Opens the door in the Veiled Nest. You can open left normally but right door is locked. It will open the locked door. Head back down the corridor you just came through and move into the door in the first alcove to the left. Keycatrich Trench. Once done, advance forward. To unlock and open the sealed dungeon doors you'll have to complete the game. The realms include dynamically generated events, enemies, dungeons, bosses, NPCs, and items. Pick up the Auto Crossbow on the ground and collect the Hi-Elixir in the hallway to the left that leads to a dead end. Each time you approach such a door will prompts a “Locked” message on your screen. Go forward to the circle room with a couple of enemies. Upon completing the main story line, the player can obtain the Dungeon Seal Key from Ezma at Meldacio Hunter HQ. Keycatrich Trench – Level 50-60; Greyshire Glacial Grotto – Level 60-70; Fociaugh Hollow – Level 60-70; Daurell Caverns – Level 65-75; Balouve Mines – Level 75-85 Crestholm Channels is another high-level end-game dungeon to tick off the list in Final Fantasy 15. The boss that you face in Keycatrich Dungeon is the Arachne. 1 Walkthrough 1.1 Node One 1.2 Node Two 1.3 Node Three 1.4 Node Four 1.5 Node Five 1.6 Node Six 1.7 Optional objective 2 Notes During this mission, the Warrior will need to destroy six power nodes, with a catch involved where each node automatically repairs itself. Ride the elevator 3 times and follow the path. Pick up the Automatic Crossbow lying in front of you and proceed. ... After looting the Royal Tomb, you may notice a locked vault door that can only be unlocked after obtaining the key for it, which is specified in the “Secret dungeons” info listed above. Wealth #7: Ability – Feign Death (Melee) The third Wealth in Aelfwood is an ability, which can be found in the cave entrance between the last two Wealth items. Final Fantasy 15 Scraps of Mystery is the closest thing the game has to collectibles. Wizard Shield. Behind each door you’ll find a challenging, end-game dungeon ranging from lvl. Most of the doors in this area are locked for now. Squeeze through the small opening on the far end of the cave, collect the Elixir on the ground, then open the first door on the left (there’s a secondary path on the right just before the door, but we’ll get to that path). Final Fantasy XV features unique weapons that you can discover and upgrade. Before going dashing to a locked door, read what code your Access Key is for. Strong Against: Greatsword, Machinery, Fire Light. Ward 13 Information The door to the right won’t open, so head left at the end of the corridor and continue through the next gate. So I started from Chapter 2 and went through that dungeon, being careful to go back to the two locked doors after defeating the boss (which are now open). After his death in 2019, he was succeeded by Jesse Faden. This is one of the many such doors that can be found in the dungeons of Final Fantasy XV. Move on to Chapter 3 - The Open World (coming soon!) At the end of the path, there is an Electrolyte Condenser item that you need to collect. For more help on Final Fantasy XV, check out our Balouve Mines Dungeon Guide, Crestholm Channels Dungeon Guide, Go to Cornix Station. In the following corridor, there will be another locked door (expert) in the middle right with a Falmer inside. When you're finished, return the way you came. 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Bryan Dawson has an extensive background in the gaming industry, having worked as a journalist for various publications for nearly 20 years and participating in a multitude of competitive fighting game events. The most powerful weapon in the game is an easy find… well, almost. Kill the enemies to find yourself back in the room where you absorbed the ice energy earlier. Southeastern Village, Ra'akuma's house Coveted Key It looks like an ordinary key. At the end of Keycatrich Trench you'll find the Tomb of the Conqueror where the Axe is stored. Continue down the hallway, past the locked door on the left. Key Items are Items in Final Fantasy XV that are essential to the story's progression via Quests.They are various items that also belong to different item categories such as Outfits.They are typically not available commercially and are acquired over the course of the game or are present as starting items. Access Codes. Dungeons in Final Fantasy XV are covered here. There is a small alcove ahead on the left side, go there and you will find a Rusted bit there. Continue to the left from the generator, then down the corridor to the right to get back to the main path you were just on. Everyone who has been enjoying Final Fantasy 15 has probably found a door within each dungeon that doesn’t seem to open. When you get into the Trench, collect the Metal Scrap on the ground in the first room, then follow the cable when it heads down the corridor to the right, then turn on the generator when you get to the next turn. Speak with the woman at the outpost (Monica), then head to the next waypoint marker to enter the Tomb of the Wise, meet up with Cor and complete the quest. Make sure you have plenty of thunder spells when you go for this boss battle. Be forewarned you'll need to defeat a Level 52 Aramusha to get to the Bow. The enemy with the key is actually on the ground level above you. Turn on the generator. Once the boss is down, you can head through the door to the south to get behind the last door that was locked before. If you fail to dodge and instead get hit by the huge jumping attack that follows, you will take significant damage. Go in it and continue until you reach a gate. In front and a bit to the left of a door down the hitherto linear path, you'll find a Metal Scrap. It contains a Royal Tomb and your first Armiger weapon. Explore the area if needed, then head back into the room where you fought the boss and crawl under the rubble to the north. Nearly all of the dungeons in Final Fantasy XV feature mysterious locked doors that remain locked throughout the entire story. This is your way out. Quest: The Power of KingsRecommended Level: 6. Large Wrecks contain valuable technology in the form of Fragments and sometimes Data Boxes or Supply Crates, while Small Wrecks contain only a limited amount of fragments. Same case as the last one, collect the loot and kill the ambushing Goblins. Final Fantasy XV. Collect it and head around the corner and down the next hallway to the right. Every time you enter one of these rooms, you are always in the bottom-left corner (as viewed from above). Kill them and advance ahead under the rocks in the Alcove on the other side of the room. Map See also: Keycatrich Trench Map Keycatrich Trench (Lvl 55) See also: Keycatrich Trench (Menace) Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench. There are numerous hidden items, armor sets, and weapons throughout Remnant: From the Ashes.You’re going to need to comb through a good chunk of the game to locate all of them. Continue east until you hit the next fork, then head south for another field-item. However, if you’re in the process of moving in, trying to move around to attack the Arachne‘s back side, stay on the move to avoid the attack. Here you will absorb the ice energy to the right and collect the Oracle Ascension coin in the far left corner of the room. As soon as you enter the Keycatrich Trench, you will find some Metal Scrap lying on the ground right in the first room. Once you do, you'll gain access to the open world of Lucis once again. You need to get to the Balouve Mines and find the locked vault door. Rusted Bit x2; Oracle Ascension Coin x2 (room with locked metal doors and an Ice deposit & the dead-end opposite from the first stairs that lead down) Elixir x2; Laser Sensor; Green Choker (party will be ambushed by goblins) Auto Crossbow (machinery weapon) Hi-Elixir; Debased Coin; Ether; Carbon Bangle Once done, try opening the door to the right. You want to focus your attacks on the back side of Arachne so you can get the bonus damage. Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench. When you reach the stairs at the end, go up and open the door at the top to find yourself at the other end of the hallway you were just in. Go back and take your reward. Map See also: Keycatrich Trench Map Keycatrich Trench (Lvl 55) See also: Keycatrich Trench (Menace) Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench. Once collected, you have successfully completed your Keycatrich Dungeon. In order to get through these doors you will need a dungeon key. I learned that there are three four-way rooms in this dungeon. Location 3. There’s a gate on the right at the end of the corridor, but pick up the Carbon Bangle on the ground to the left first. To gain access to the Keycatrich Trench dungeon, you will be required to go and accept a quest first in the second chapter of the game. Another Coin inside the Keycatrich Trench and Glacial Grotto be able to open dungeon game. 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